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The Last of Us Multiplayer Video Game Cancelled

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The Last of Us Multiplayer Video Game Cancelled

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Naughty Dog, the maker of the popular video game The Last of Us, has announced the cancellation of its long-anticipated online multiplayer version of the game. The decision was made after the studio realized that committing resources to the project for years to come would come at the expense of future single-player games.

The studio broke the news in an announcement on Thursday, acknowledging the disappointment of many fans who had been eagerly awaiting updates on the project, known as The Last of Us Online. The cancellation comes after the release of The Last of Us Part II in 2020, which had been developed alongside the online multiplayer version.

The decision to drop The Last of Us Online was based on the studio’s need to choose between becoming a solely live service games studio or continuing to focus on single-player narrative games. Ultimately, Naughty Dog chose the latter, citing a desire to maintain the studio’s heritage of creating critically acclaimed single-player games.

The cancellation was met with a mixed reaction from the gaming community online. Some praised the decision, agreeing that the studio’s focus on single-player games was the right choice. However, others expressed disappointment and questioned the studio’s vision and decision-making process.

The Last of Us is a post-apocalyptic game that follows the journey of a father and teenage girl in a world ravaged by a fungal infection. The game received critical acclaim upon its release in 2013 and was recently adapted into a hit HBO series starring Pedro Pascal and Bella Ramsey. The cancellation of The Last of Us Online was particularly disappointing for fans of The Last of Us Factions, a limited in-game online multiplayer experience.

Overall, Naughty Dog’s decision to cancel The Last of Us Online comes as a disappointment for fans, but the studio remains committed to creating new single-player narrative games as it moves forward.

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Photo credit www.nytimes.com

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